Calbion.SpecialSpells History
Hide minor edits - Show changes to output
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SANCTIONED FOR IMPERIAL USE ONLY
Ascendency\\
Ascendency\\
to:
'''SANCTIONED FOR IMPERIAL USE ONLY'''
'''Ascendency'''\\
'''Ascendency'''\\
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Protectorate\\
to:
'''Protectorate'''\\
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World Domination\\
to:
'''World Domination'''\\
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BANNED
Chaos Bomb\\
Chaos Bomb\\
to:
'''BANNED'''
'''Chaos Bomb'''\\
'''Chaos Bomb'''\\
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Destrux\\
to:
'''Destrux'''\\
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Destrux, Greater\\
to:
'''Destrux, Greater'''\\
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Destrux, Mass\\
to:
'''Destrux, Mass'''\\
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Worldbreak\\
to:
'''Worldbreak'''\\
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to:
Conjuration
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Abjuration [Lawful]\\
to:
Abjuration [Lawful]
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Enchantment (Compulsion) [Lawful, Mind-Affecting]\\
to:
Enchantment (Compulsion) [Lawful, Mind-Affecting]
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Evocation [Chaos]\\
to:
Evocation [Chaos]
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Evocation [Chaos]\\
to:
Evocation [Chaos]
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Evocation [Chaos]\\
to:
Evocation [Chaos]
Changed line 92 from:
Evocation [Chaos]\\
to:
Evocation [Chaos]
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Abjuration [Chaos]\\
to:
Abjuration [Chaos]
Changed lines 5-16 from:
Ascendency\
Conjuration
Level:Cleric 6, Sorceror/Wizard 6
Components: V, S, M
Casting Time:1 minute
Range: Personal
Target: You
Duration: Instantaneous
Saving Throw:Will negates (harmless)
Spell Resistance: No
Gain a level for each Elementai Crystal consumed. Alternatively, grant your familiar one daily use of a spell-like ability of a spell that you can cast of up to 9th level, five daily uses of a spell-like ability of a spell that you can cast of up to 7th level, or an at-will spell-like ability of a spell of up to 4rd level. If you are a Magical Beast that was once a familiar, you can gain those spell-like abilities as if your master was still present.
Conjuration
Level:
Components:
Casting Time:
Range:
Target:
Duration:
Saving Throw:
Spell Resistance:
Gain a level for each Elementai Crystal consumed. Alternatively, grant your familiar one daily use of a spell-like ability of a spell that you can cast of up to 9th level, five daily uses of a spell-like ability of a spell that you can cast of up to 7th level, or an at-will spell-like ability of a spell of up to 4rd level. If you are a Magical Beast that was once a familiar, you can gain those spell-like abilities as if your master was still present.
to:
Ascendency\\
Conjuration\\
||Level:||Cleric 6, Sorceror/Wizard 6||
||Components:||V, S, M||
||Casting Time:||1 minute||
||Range:||Personal||
||Target:||You||
||Duration:||Instantaneous||
||Saving Throw:||Will negates (harmless)||
||Spell Resistance:||No||
Gain a level for each Elementai Crystal consumed. Alternatively, grant your familiar one daily use of a spell-like ability of a spell that you can cast of up to 9th level, five daily uses of a spell-like ability of a spell that you can cast of up to 7th level, or an at-will spell-like ability of a spell of up to 4rd level. If you are a Magical Beast that was once a familiar, you can gain those spell-like abilities as if your master was still present.\\
Conjuration\\
||Level:||Cleric 6, Sorceror/Wizard 6||
||Components:||V, S, M||
||Casting Time:||1 minute||
||Range:||Personal||
||Target:||You||
||Duration:||Instantaneous||
||Saving Throw:||Will negates (harmless)||
||Spell Resistance:||No||
Gain a level for each Elementai Crystal consumed. Alternatively, grant your familiar one daily use of a spell-like ability of a spell that you can cast of up to 9th level, five daily uses of a spell-like ability of a spell that you can cast of up to 7th level, or an at-will spell-like ability of a spell of up to 4rd level. If you are a Magical Beast that was once a familiar, you can gain those spell-like abilities as if your master was still present.\\
Changed lines 19-31 from:
Protectorate
Abjuration [Lawful]
Level:Cleric 5, Sorceror/Wizard 5
Components: V, S, M, F
Casting Time:10 minutes
Range:10 mile/level
Area:10 mile/level radius circle, centered on you
Duration:1 day/level
Saving Throw:Will negates (harmless)
Spell Resistance: No
As magic circle against chaos, except as noted above.
Material Component: A quantity of powdered silver worth 10,000 GP.
Abjuration [Lawful]
Level:
Components:
Casting Time:
Range:
Area:
Duration:
Saving Throw:
Spell Resistance:
As magic circle against chaos, except as noted above.
Material Component: A quantity of powdered silver worth 10,000 GP.
to:
Protectorate\\
Abjuration [Lawful]\\
||Level:||Cleric 5, Sorceror/Wizard 5||
||Components:||V, S, M, F||
||Casting Time:||10 minutes||
||Range:||10 mile/level||
||Area:||10 mile/level radius circle, centered on you||
||Duration:||1 day/level||
||Saving Throw:||Will negates (harmless)||
||Spell Resistance:||No||
As magic circle against chaos, except as noted above.\\
Material Component: A quantity of powdered silver worth 10,000 GP.\\
Abjuration [Lawful]\\
||Level:||Cleric 5, Sorceror/Wizard 5||
||Components:||V, S, M, F||
||Casting Time:||10 minutes||
||Range:||10 mile/level||
||Area:||10 mile/level radius circle, centered on you||
||Duration:||1 day/level||
||Saving Throw:||Will negates (harmless)||
||Spell Resistance:||No||
As magic circle against chaos, except as noted above.\\
Material Component: A quantity of powdered silver worth 10,000 GP.\\
Changed lines 34-46 from:
World Domination
Enchantment (Compulsion) [Lawful, Mind-Affecting]
Level:Cleric 9, Sorceror/Wizard 9
Components: V, S, M, F
Casting Time:8 hours
Range: Planet-wide
Area: Planet-wide
Duration: Unknown
Saving Throw:Will negates
Spell Resistance: Yes
As Dominate Person, except as noted above.
Material Component: One of each type of Elementai Crystal (four celestial, five elemental). Requires two casters, one divine and one arcane, and a subject, who will become the dominator.
Enchantment (Compulsion) [Lawful, Mind-Affecting]
Level:
Components:
Casting Time:
Range:
Area:
Duration:
Saving Throw:
Spell Resistance:
As Dominate Person, except as noted above.
Material Component: One of each type of Elementai Crystal (four celestial, five elemental). Requires two casters, one divine and one arcane, and a subject, who will become the dominator.
to:
World Domination\\
Enchantment (Compulsion) [Lawful, Mind-Affecting]\\
||Level:||Cleric 9, Sorceror/Wizard 9||
||Components:||V, S, M, F||
||Casting Time:||8 hours||
||Range:||Planet-wide||
||Area:||Planet-wide||
||Duration:||Unknown||
||Saving Throw:||Will negates||
||Spell Resistance:||Yes||
As Dominate Person, except as noted above.\\
Material Component: One of each type of Elementai Crystal (four celestial, five elemental). Requires two casters, one divine and one arcane, and a subject, who will become the dominator.\\
Enchantment (Compulsion) [Lawful, Mind-Affecting]\\
||Level:||Cleric 9, Sorceror/Wizard 9||
||Components:||V, S, M, F||
||Casting Time:||8 hours||
||Range:||Planet-wide||
||Area:||Planet-wide||
||Duration:||Unknown||
||Saving Throw:||Will negates||
||Spell Resistance:||Yes||
As Dominate Person, except as noted above.\\
Material Component: One of each type of Elementai Crystal (four celestial, five elemental). Requires two casters, one divine and one arcane, and a subject, who will become the dominator.\\
Changed lines 51-62 from:
Chaos Bomb
Evocation [Chaos]
Level:Cleric 7, Sorceror/Wizard 7
Components: V, S, M
Casting Time:10 minutes
Range:1 mile/level
Area:1 mile/level radius circle, centered on you
Duration: Instantaneous
Saving Throw:See text
Spell Resistance: Yes
Chaotic energies saturate and tear apart the area, and all creatures and objects in the area. For each creature or object, this deals 1d6 per caster level damage, though a successful Fortitude save negates this damage. Also deals an additional 1d6 per caster level damage, though a successful Reflex save negates this damage. Furthermore, deals an additional 1d6 per caster level damage, though a successful Will save negates this damage.
Evocation [Chaos]
Level:
Components:
Casting Time:
Range:
Area:
Duration:
Saving Throw:
Spell Resistance:
Chaotic energies saturate and tear apart the area, and all creatures and objects in the area. For each creature or object, this deals 1d6 per caster level damage, though a successful Fortitude save negates this damage. Also deals an additional 1d6 per caster level damage, though a successful Reflex save negates this damage. Furthermore, deals an additional 1d6 per caster level damage, though a successful Will save negates this damage.
to:
Chaos Bomb\\
Evocation [Chaos]\\
||Level:||Cleric 7, Sorceror/Wizard 7||
||Components:||V, S, M||
||Casting Time:||10 minutes||
||Range:||1 mile/level||
||Area:||1 mile/level radius circle, centered on you||
||Duration:||Instantaneous||
||Saving Throw:||See text||
||Spell Resistance:||Yes||
Chaotic energies saturate and tear apart the area, and all creatures and objects in the area. For each creature or object, this deals 1d6 per caster level damage, though a successful Fortitude save negates this damage. Also deals an additional 1d6 per caster level damage, though a successful Reflex save negates this damage. Furthermore, deals an additional 1d6 per caster level damage, though a successful Will save negates this damage.\\
Evocation [Chaos]\\
||Level:||Cleric 7, Sorceror/Wizard 7||
||Components:||V, S, M||
||Casting Time:||10 minutes||
||Range:||1 mile/level||
||Area:||1 mile/level radius circle, centered on you||
||Duration:||Instantaneous||
||Saving Throw:||See text||
||Spell Resistance:||Yes||
Chaotic energies saturate and tear apart the area, and all creatures and objects in the area. For each creature or object, this deals 1d6 per caster level damage, though a successful Fortitude save negates this damage. Also deals an additional 1d6 per caster level damage, though a successful Reflex save negates this damage. Furthermore, deals an additional 1d6 per caster level damage, though a successful Will save negates this damage.\\
Changed lines 65-75 from:
Destrux
Evocation [Chaos]
Level:Cleric 5, Sorceror/Wizard 5
Components: V, S
Casting Time:1 standard action
Range:Close (25 ft. + 5 ft. / 2 levels)
Target:One creature or object
Duration: Instantaneous
Saving Throw:See text
Spell Resistance: Yes
Evocation [Chaos]
Level:
Components:
Casting Time:
Range:
Target:
Duration:
Saving Throw:
Spell Resistance:
to:
Destrux\\
Evocation [Chaos]\\
||Level:||Cleric 5, Sorceror/Wizard 5||
||Components:||V, S||
||Casting Time:||1 standard action||
||Range:||Close (25 ft. + 5 ft. / 2 levels)||
||Target:||One creature or object||
||Duration:||Instantaneous||
||Saving Throw:||See text||
||Spell Resistance:||Yes||
Evocation [Chaos]\\
||Level:||Cleric 5, Sorceror/Wizard 5||
||Components:||V, S||
||Casting Time:||1 standard action||
||Range:||Close (25 ft. + 5 ft. / 2 levels)||
||Target:||One creature or object||
||Duration:||Instantaneous||
||Saving Throw:||See text||
||Spell Resistance:||Yes||
Changed lines 78-88 from:
Destrux, Greater
Evocation [Chaos]
Level:Cleric 6, Sorceror/Wizard 6
Components: V, S
Casting Time:1 standard action
Range:Close (25 ft. + 5 ft. / 2 levels)
Target:One creature or object
Duration: Instantaneous
Saving Throw:See text
Spell Resistance: Yes
Evocation [Chaos]
Level:
Components:
Casting Time:
Range:
Target:
Duration:
Saving Throw:
Spell Resistance:
to:
Destrux, Greater\\
Evocation [Chaos]\\
||Level:||Cleric 6, Sorceror/Wizard 6||
||Components:||V, S||
||Casting Time:||1 standard action||
||Range:||Close (25 ft. + 5 ft. / 2 levels)||
||Target:||One creature or object||
||Duration:||Instantaneous||
||Saving Throw:||See text||
||Spell Resistance:||Yes||
Evocation [Chaos]\\
||Level:||Cleric 6, Sorceror/Wizard 6||
||Components:||V, S||
||Casting Time:||1 standard action||
||Range:||Close (25 ft. + 5 ft. / 2 levels)||
||Target:||One creature or object||
||Duration:||Instantaneous||
||Saving Throw:||See text||
||Spell Resistance:||Yes||
Changed lines 91-101 from:
Destrux, Mass
Evocation [Chaos]
Level:Cleric 6, Sorceror/Wizard 6
Components: V, S
Casting Time:1 standard action
Range:Close (25 ft. + 5 ft. / 2 levels)
Target:One creature or object/level
Duration: Instantaneous
Saving Throw:See text
Spell Resistance: Yes
Evocation [Chaos]
Level:
Components:
Casting Time:
Range:
Target:
Duration:
Saving Throw:
Spell Resistance:
to:
Destrux, Mass\\
Evocation [Chaos]\\
||Level:||Cleric 6, Sorceror/Wizard 6||
||Components:||V, S||
||Casting Time:||1 standard action||
||Range:||Close (25 ft. + 5 ft. / 2 levels)||
||Target:||One creature or object/level||
||Duration:||Instantaneous||
||Saving Throw:||See text||
||Spell Resistance:||Yes||
Evocation [Chaos]\\
||Level:||Cleric 6, Sorceror/Wizard 6||
||Components:||V, S||
||Casting Time:||1 standard action||
||Range:||Close (25 ft. + 5 ft. / 2 levels)||
||Target:||One creature or object/level||
||Duration:||Instantaneous||
||Saving Throw:||See text||
||Spell Resistance:||Yes||
Changed lines 104-115 from:
Worldbreak
Abjuration [Chaos]
Level:Cleric 8, Sorceror/Wizard 8
Components: V, S, M
Casting Time:8 hours
Range: Planet-wide
Area: Planet-wide
Duration: Unknown
Saving Throw: None
Spell Resistance: No
Disconnects a planet on the material plane from the other planes. Requires two casters, one divine, and one arcane.
Abjuration [Chaos]
Level:
Components:
Casting Time:
Range:
Area:
Duration:
Saving Throw:
Spell Resistance:
Disconnects a planet on the material plane from the other planes. Requires two casters, one divine, and one arcane.
to:
Worldbreak\\
Abjuration [Chaos]\\
||Level:||Cleric 8, Sorceror/Wizard 8||
||Components:||V, S, M||
||Casting Time:||8 hours||
||Range:||Planet-wide||
||Area:||Planet-wide||
||Duration:||Unknown||
||Saving Throw:||None||
||Spell Resistance:||No||
Disconnects a planet on the material plane from the other planes. Requires two casters, one divine, and one arcane.\\
Abjuration [Chaos]\\
||Level:||Cleric 8, Sorceror/Wizard 8||
||Components:||V, S, M||
||Casting Time:||8 hours||
||Range:||Planet-wide||
||Area:||Planet-wide||
||Duration:||Unknown||
||Saving Throw:||None||
||Spell Resistance:||No||
Disconnects a planet on the material plane from the other planes. Requires two casters, one divine, and one arcane.\\
Added lines 1-116:
Spells Sanctioned and Banned by the Mages Guild:
SANCTIONED FOR IMPERIAL USE ONLY
Ascendency
Conjuration
Level: Cleric 6, Sorceror/Wizard 6
Components: V, S, M
Casting Time: 1 minute
Range: Personal
Target: You
Duration: Instantaneous
Saving Throw: Will negates (harmless)
Spell Resistance: No
Gain a level for each Elementai Crystal consumed. Alternatively, grant your familiar one daily use of a spell-like ability of a spell that you can cast of up to 9th level, five daily uses of a spell-like ability of a spell that you can cast of up to 7th level, or an at-will spell-like ability of a spell of up to 4rd level. If you are a Magical Beast that was once a familiar, you can gain those spell-like abilities as if your master was still present.
Material Component: At least one Elementai Crystal.
Protectorate
Abjuration [Lawful]
Level: Cleric 5, Sorceror/Wizard 5
Components: V, S, M, F
Casting Time: 10 minutes
Range: 10 mile/level
Area: 10 mile/level radius circle, centered on you
Duration: 1 day/level
Saving Throw: Will negates (harmless)
Spell Resistance: No
As magic circle against chaos, except as noted above.
Material Component: A quantity of powdered silver worth 10,000 GP.
Focus: An Elementai Crystal.
World Domination
Enchantment (Compulsion) [Lawful, Mind-Affecting]
Level: Cleric 9, Sorceror/Wizard 9
Components: V, S, M, F
Casting Time: 8 hours
Range: Planet-wide
Area: Planet-wide
Duration: Unknown
Saving Throw: Will negates
Spell Resistance: Yes
As Dominate Person, except as noted above.
Material Component: One of each type of Elementai Crystal (four celestial, five elemental). Requires two casters, one divine and one arcane, and a subject, who will become the dominator.
Focus: A Monolith.
BANNED
Chaos Bomb
Evocation [Chaos]
Level: Cleric 7, Sorceror/Wizard 7
Components: V, S, M
Casting Time: 10 minutes
Range: 1 mile/level
Area: 1 mile/level radius circle, centered on you
Duration: Instantaneous
Saving Throw: See text
Spell Resistance: Yes
Chaotic energies saturate and tear apart the area, and all creatures and objects in the area. For each creature or object, this deals 1d6 per caster level damage, though a successful Fortitude save negates this damage. Also deals an additional 1d6 per caster level damage, though a successful Reflex save negates this damage. Furthermore, deals an additional 1d6 per caster level damage, though a successful Will save negates this damage.
Material Component: A Sphere of Annihilation under your control.
Destrux
Evocation [Chaos]
Level: Cleric 5, Sorceror/Wizard 5
Components: V, S
Casting Time: 1 standard action
Range: Close (25 ft. + 5 ft. / 2 levels)
Target: One creature or object
Duration: Instantaneous
Saving Throw: See text
Spell Resistance: Yes
Chaotic energies saturate and attempt to tear apart the target. This deals 1d6 per caster level damage to the target, though a successful Fortitude save negates this damage. Also deals an additional 1d6 per caster level damage to the target, though a successful Reflex save negates this damage. Furthermore, deals an additional 1d6 per caster level damage to the target, though a successful Will save negates this damage.
Destrux, Greater
Evocation [Chaos]
Level: Cleric 6, Sorceror/Wizard 6
Components: V, S
Casting Time: 1 standard action
Range: Close (25 ft. + 5 ft. / 2 levels)
Target: One creature or object
Duration: Instantaneous
Saving Throw: See text
Spell Resistance: Yes
Chaotic energies saturate and attempt to tear apart the target. This deals 1d6 per caster level damage to the target, though a successful Fortitude save halves this damage. Also deals an additional 1d6 per caster level damage to the target, though a successful Reflex save halves this damage. Furthermore, deals an additional 1d6 per caster level damage to the target, though a successful Will save halves this damage.
Destrux, Mass
Evocation [Chaos]
Level: Cleric 6, Sorceror/Wizard 6
Components: V, S
Casting Time: 1 standard action
Range: Close (25 ft. + 5 ft. / 2 levels)
Target: One creature or object/level
Duration: Instantaneous
Saving Throw: See text
Spell Resistance: Yes
Chaotic energies saturate and attempt to tear apart the targets. This deals 1d6 per caster level damage to the target, though a successful Fortitude save negates this damage. Also deals an additional 1d6 per caster level damage to the target, though a successful Reflex save negates this damage. Furthermore, deals an additional 1d6 per caster level damage to the target, though a successful Will save negates this damage.
Worldbreak
Abjuration [Chaos]
Level: Cleric 8, Sorceror/Wizard 8
Components: V, S, M
Casting Time: 8 hours
Range: Planet-wide
Area: Planet-wide
Duration: Unknown
Saving Throw: None
Spell Resistance: No
Disconnects a planet on the material plane from the other planes. Requires two casters, one divine, and one arcane.
Material Components: An Elementai Crystal and a Sphere of Annihilation
SANCTIONED FOR IMPERIAL USE ONLY
Ascendency
Conjuration
Level: Cleric 6, Sorceror/Wizard 6
Components: V, S, M
Casting Time: 1 minute
Range: Personal
Target: You
Duration: Instantaneous
Saving Throw: Will negates (harmless)
Spell Resistance: No
Gain a level for each Elementai Crystal consumed. Alternatively, grant your familiar one daily use of a spell-like ability of a spell that you can cast of up to 9th level, five daily uses of a spell-like ability of a spell that you can cast of up to 7th level, or an at-will spell-like ability of a spell of up to 4rd level. If you are a Magical Beast that was once a familiar, you can gain those spell-like abilities as if your master was still present.
Material Component: At least one Elementai Crystal.
Protectorate
Abjuration [Lawful]
Level: Cleric 5, Sorceror/Wizard 5
Components: V, S, M, F
Casting Time: 10 minutes
Range: 10 mile/level
Area: 10 mile/level radius circle, centered on you
Duration: 1 day/level
Saving Throw: Will negates (harmless)
Spell Resistance: No
As magic circle against chaos, except as noted above.
Material Component: A quantity of powdered silver worth 10,000 GP.
Focus: An Elementai Crystal.
World Domination
Enchantment (Compulsion) [Lawful, Mind-Affecting]
Level: Cleric 9, Sorceror/Wizard 9
Components: V, S, M, F
Casting Time: 8 hours
Range: Planet-wide
Area: Planet-wide
Duration: Unknown
Saving Throw: Will negates
Spell Resistance: Yes
As Dominate Person, except as noted above.
Material Component: One of each type of Elementai Crystal (four celestial, five elemental). Requires two casters, one divine and one arcane, and a subject, who will become the dominator.
Focus: A Monolith.
BANNED
Chaos Bomb
Evocation [Chaos]
Level: Cleric 7, Sorceror/Wizard 7
Components: V, S, M
Casting Time: 10 minutes
Range: 1 mile/level
Area: 1 mile/level radius circle, centered on you
Duration: Instantaneous
Saving Throw: See text
Spell Resistance: Yes
Chaotic energies saturate and tear apart the area, and all creatures and objects in the area. For each creature or object, this deals 1d6 per caster level damage, though a successful Fortitude save negates this damage. Also deals an additional 1d6 per caster level damage, though a successful Reflex save negates this damage. Furthermore, deals an additional 1d6 per caster level damage, though a successful Will save negates this damage.
Material Component: A Sphere of Annihilation under your control.
Destrux
Evocation [Chaos]
Level: Cleric 5, Sorceror/Wizard 5
Components: V, S
Casting Time: 1 standard action
Range: Close (25 ft. + 5 ft. / 2 levels)
Target: One creature or object
Duration: Instantaneous
Saving Throw: See text
Spell Resistance: Yes
Chaotic energies saturate and attempt to tear apart the target. This deals 1d6 per caster level damage to the target, though a successful Fortitude save negates this damage. Also deals an additional 1d6 per caster level damage to the target, though a successful Reflex save negates this damage. Furthermore, deals an additional 1d6 per caster level damage to the target, though a successful Will save negates this damage.
Destrux, Greater
Evocation [Chaos]
Level: Cleric 6, Sorceror/Wizard 6
Components: V, S
Casting Time: 1 standard action
Range: Close (25 ft. + 5 ft. / 2 levels)
Target: One creature or object
Duration: Instantaneous
Saving Throw: See text
Spell Resistance: Yes
Chaotic energies saturate and attempt to tear apart the target. This deals 1d6 per caster level damage to the target, though a successful Fortitude save halves this damage. Also deals an additional 1d6 per caster level damage to the target, though a successful Reflex save halves this damage. Furthermore, deals an additional 1d6 per caster level damage to the target, though a successful Will save halves this damage.
Destrux, Mass
Evocation [Chaos]
Level: Cleric 6, Sorceror/Wizard 6
Components: V, S
Casting Time: 1 standard action
Range: Close (25 ft. + 5 ft. / 2 levels)
Target: One creature or object/level
Duration: Instantaneous
Saving Throw: See text
Spell Resistance: Yes
Chaotic energies saturate and attempt to tear apart the targets. This deals 1d6 per caster level damage to the target, though a successful Fortitude save negates this damage. Also deals an additional 1d6 per caster level damage to the target, though a successful Reflex save negates this damage. Furthermore, deals an additional 1d6 per caster level damage to the target, though a successful Will save negates this damage.
Worldbreak
Abjuration [Chaos]
Level: Cleric 8, Sorceror/Wizard 8
Components: V, S, M
Casting Time: 8 hours
Range: Planet-wide
Area: Planet-wide
Duration: Unknown
Saving Throw: None
Spell Resistance: No
Disconnects a planet on the material plane from the other planes. Requires two casters, one divine, and one arcane.
Material Components: An Elementai Crystal and a Sphere of Annihilation
Page last modified on January 31, 2018, at 01:45 AM
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