Calbion.SpecialSpells History

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Changed lines 3-5 from:
SANCTIONED FOR IMPERIAL USE ONLY

Ascendency\\
to:
'''SANCTIONED FOR IMPERIAL USE ONLY'''

'''
Ascendency'''\\
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Protectorate\\
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'''Protectorate'''\\
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World Domination\\
to:
'''World Domination'''\\
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BANNED

Chaos Bomb\\
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'''BANNED'''

'''
Chaos Bomb'''\\
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Destrux\\
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'''Destrux'''\\
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Destrux, Greater\\
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'''Destrux, Greater'''\\
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Destrux, Mass\\
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'''Destrux, Mass'''\\
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Worldbreak\\
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'''Worldbreak'''\\
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Conjuration\\
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Conjuration
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Abjuration [Lawful]\\
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Abjuration [Lawful]
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Enchantment (Compulsion) [Lawful, Mind-Affecting]\\
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Enchantment (Compulsion) [Lawful, Mind-Affecting]
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Evocation [Chaos]\\
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Evocation [Chaos]
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Evocation [Chaos]\\
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Evocation [Chaos]
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Evocation [Chaos]\\
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Evocation [Chaos]
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Evocation [Chaos]\\
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Evocation [Chaos]
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Abjuration [Chaos]\\
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Abjuration [Chaos]
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Ascendency\
Conjuration
Level: Cleric 6, Sorceror/Wizard 6
Components: V, S, M
Casting Time: 1 minute
Range: Personal
Target: You
Duration: Instantaneous
Saving Throw: Will negates (harmless)
Spell Resistance: No

Gain a level for each Elementai Crystal consumed. Alternatively, grant your familiar one daily use of a spell-like ability of a spell that you can cast of up to 9th level, five daily uses of a spell-like ability of a spell that you can cast of up to 7th level, or an at-will spell-like ability of a spell of up to 4rd level. If you are a Magical Beast that was once a familiar, you can gain those spell-like abilities as if your master was still present.
to:
Ascendency\\
Conjuration\\
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Level:||Cleric 6, Sorceror/Wizard 6||
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Components:||V, S, M||
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Casting Time:||1 minute||
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Range:||Personal||
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Target:||You||
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Duration:||Instantaneous||
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Saving Throw:||Will negates (harmless)||
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Spell Resistance:||No||

Gain a level for each Elementai Crystal consumed. Alternatively, grant your familiar one daily use of a spell-like ability of a spell that you can cast of up to 9th level, five daily uses of a spell-like ability of a spell that you can cast of up to 7th level, or an at-will spell-like ability of a spell of up to 4rd level. If you are a Magical Beast that was once a familiar, you can gain those spell-like abilities as if your master was still present.\\
Changed lines 19-31 from:
Protectorate
Abjuration [Lawful]
Level: Cleric 5, Sorceror/Wizard 5
Components: V, S, M, F
Casting Time: 10 minutes
Range: 10 mile/level
Area: 10 mile/level radius circle, centered on you
Duration: 1 day/level
Saving Throw: Will negates (harmless)
Spell Resistance: No

As magic circle against chaos, except as noted above.
Material Component: A quantity of powdered silver worth 10,000 GP.
to:
Protectorate\\
Abjuration [Lawful]\\
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Level:||Cleric 5, Sorceror/Wizard 5||
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Components:||V, S, M, F||
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Casting Time:||10 minutes||
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Range:||10 mile/level||
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Area:||10 mile/level radius circle, centered on you||
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Duration:||1 day/level||
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Saving Throw:||Will negates (harmless)||
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Spell Resistance:||No||

As magic circle against chaos, except as noted above.\\
Material Component: A quantity of powdered silver worth 10,000 GP.\\
Changed lines 34-46 from:
World Domination
Enchantment (Compulsion) [Lawful, Mind-Affecting]
Level: Cleric 9, Sorceror/Wizard 9
Components: V, S, M, F
Casting Time: 8 hours
Range: Planet-wide
Area: Planet-wide
Duration: Unknown
Saving Throw: Will negates
Spell Resistance: Yes

As Dominate Person, except as noted above.
Material Component: One of each type of Elementai Crystal (four celestial, five elemental). Requires two casters, one divine and one arcane, and a subject, who will become the dominator.
to:
World Domination\\
Enchantment (Compulsion) [Lawful, Mind-Affecting]\\
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Level:||Cleric 9, Sorceror/Wizard 9||
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Components:||V, S, M, F||
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Casting Time:||8 hours||
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Range:||Planet-wide||
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Area:||Planet-wide||
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Duration:||Unknown||
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Saving Throw:||Will negates||
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Spell Resistance:||Yes||

As Dominate Person, except as noted above.\\
Material Component: One of each type of Elementai Crystal (four celestial, five elemental). Requires two casters, one divine and one arcane, and a subject, who will become the dominator.\\
Changed lines 51-62 from:
Chaos Bomb
Evocation [Chaos]
Level: Cleric 7, Sorceror/Wizard 7
Components: V, S, M
Casting Time: 10 minutes
Range: 1 mile/level
Area: 1 mile/level radius circle, centered on you
Duration: Instantaneous
Saving Throw: See text
Spell Resistance: Yes

Chaotic energies saturate and tear apart the area, and all creatures and objects in the area. For each creature or object, this deals 1d6 per caster level damage, though a successful Fortitude save negates this damage. Also deals an additional 1d6 per caster level damage, though a successful Reflex save negates this damage. Furthermore, deals an additional 1d6 per caster level damage, though a successful Will save negates this damage.
to:
Chaos Bomb\\
Evocation [Chaos]\\
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Level:||Cleric 7, Sorceror/Wizard 7||
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Components:||V, S, M||
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Casting Time:||10 minutes||
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Range:||1 mile/level||
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Area:||1 mile/level radius circle, centered on you||
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Duration:||Instantaneous||
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Saving Throw:||See text||
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Spell Resistance:||Yes||

Chaotic energies saturate and tear apart the area, and all creatures and objects in the area. For each creature or object, this deals 1d6 per caster level damage, though a successful Fortitude save negates this damage. Also deals an additional 1d6 per caster level damage, though a successful Reflex save negates this damage. Furthermore, deals an additional 1d6 per caster level damage, though a successful Will save negates this damage.\\
Changed lines 65-75 from:
Destrux
Evocation [Chaos]
Level: Cleric 5, Sorceror/Wizard 5
Components: V, S
Casting Time: 1 standard action
Range: Close (25 ft. + 5 ft. / 2 levels)
Target: One creature or object
Duration: Instantaneous
Saving Throw: See text
Spell Resistance: Yes
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Destrux\\
Evocation [Chaos]\\
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Level:||Cleric 5, Sorceror/Wizard 5||
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Components:||V, S||
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Casting Time:||1 standard action||
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Range:||Close (25 ft. + 5 ft. / 2 levels)||
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Target:||One creature or object||
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Duration:||Instantaneous||
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Saving Throw:||See text||
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Spell Resistance:||Yes||
Changed lines 78-88 from:
Destrux, Greater
Evocation [Chaos]
Level: Cleric 6, Sorceror/Wizard 6
Components: V, S
Casting Time: 1 standard action
Range: Close (25 ft. + 5 ft. / 2 levels)
Target: One creature or object
Duration: Instantaneous
Saving Throw: See text
Spell Resistance: Yes
to:
Destrux, Greater\\
Evocation [Chaos]\\
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Level:||Cleric 6, Sorceror/Wizard 6||
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Components:||V, S||
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Casting Time:||1 standard action||
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Range:||Close (25 ft. + 5 ft. / 2 levels)||
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Target:||One creature or object||
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Duration:||Instantaneous||
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Saving Throw:||See text||
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Spell Resistance:||Yes||
Changed lines 91-101 from:
Destrux, Mass
Evocation [Chaos]
Level: Cleric 6, Sorceror/Wizard 6
Components: V, S
Casting Time: 1 standard action
Range: Close (25 ft. + 5 ft. / 2 levels)
Target: One creature or object/level
Duration: Instantaneous
Saving Throw: See text
Spell Resistance: Yes
to:
Destrux, Mass\\
Evocation [Chaos]\\
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Level:||Cleric 6, Sorceror/Wizard 6||
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Components:||V, S||
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Casting Time:||1 standard action||
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Range:||Close (25 ft. + 5 ft. / 2 levels)||
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Target:||One creature or object/level||
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Duration:||Instantaneous||
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Saving Throw:||See text||
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Spell Resistance:||Yes||
Changed lines 104-115 from:
Worldbreak
Abjuration [Chaos]
Level: Cleric 8, Sorceror/Wizard 8
Components: V, S, M
Casting Time: 8 hours
Range: Planet-wide
Area: Planet-wide
Duration: Unknown
Saving Throw: None
Spell Resistance: No

Disconnects a planet on the material plane from the other planes. Requires two casters, one divine, and one arcane.
to:
Worldbreak\\
Abjuration [Chaos]\\
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Level:||Cleric 8, Sorceror/Wizard 8||
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Components:||V, S, M||
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Casting Time:||8 hours||
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Range:||Planet-wide||
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Area:||Planet-wide||
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Duration:||Unknown||
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Saving Throw:||None||
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Spell Resistance:||No||

Disconnects a planet on the material plane from the other planes. Requires two casters, one divine, and one arcane.\\
Changed line 5 from:
Ascendency
to:
Ascendency\
Added lines 1-116:
Spells Sanctioned and Banned by the Mages Guild:

SANCTIONED FOR IMPERIAL USE ONLY

Ascendency
Conjuration
Level: Cleric 6, Sorceror/Wizard 6
Components: V, S, M
Casting Time: 1 minute
Range: Personal
Target: You
Duration: Instantaneous
Saving Throw: Will negates (harmless)
Spell Resistance: No

Gain a level for each Elementai Crystal consumed. Alternatively, grant your familiar one daily use of a spell-like ability of a spell that you can cast of up to 9th level, five daily uses of a spell-like ability of a spell that you can cast of up to 7th level, or an at-will spell-like ability of a spell of up to 4rd level. If you are a Magical Beast that was once a familiar, you can gain those spell-like abilities as if your master was still present.
Material Component: At least one Elementai Crystal.

Protectorate
Abjuration [Lawful]
Level: Cleric 5, Sorceror/Wizard 5
Components: V, S, M, F
Casting Time: 10 minutes
Range: 10 mile/level
Area: 10 mile/level radius circle, centered on you
Duration: 1 day/level
Saving Throw: Will negates (harmless)
Spell Resistance: No

As magic circle against chaos, except as noted above.
Material Component: A quantity of powdered silver worth 10,000 GP.
Focus: An Elementai Crystal.

World Domination
Enchantment (Compulsion) [Lawful, Mind-Affecting]
Level: Cleric 9, Sorceror/Wizard 9
Components: V, S, M, F
Casting Time: 8 hours
Range: Planet-wide
Area: Planet-wide
Duration: Unknown
Saving Throw: Will negates
Spell Resistance: Yes

As Dominate Person, except as noted above.
Material Component: One of each type of Elementai Crystal (four celestial, five elemental). Requires two casters, one divine and one arcane, and a subject, who will become the dominator.
Focus: A Monolith.

BANNED

Chaos Bomb
Evocation [Chaos]
Level: Cleric 7, Sorceror/Wizard 7
Components: V, S, M
Casting Time: 10 minutes
Range: 1 mile/level
Area: 1 mile/level radius circle, centered on you
Duration: Instantaneous
Saving Throw: See text
Spell Resistance: Yes

Chaotic energies saturate and tear apart the area, and all creatures and objects in the area. For each creature or object, this deals 1d6 per caster level damage, though a successful Fortitude save negates this damage. Also deals an additional 1d6 per caster level damage, though a successful Reflex save negates this damage. Furthermore, deals an additional 1d6 per caster level damage, though a successful Will save negates this damage.
Material Component: A Sphere of Annihilation under your control.

Destrux
Evocation [Chaos]
Level: Cleric 5, Sorceror/Wizard 5
Components: V, S
Casting Time: 1 standard action
Range: Close (25 ft. + 5 ft. / 2 levels)
Target: One creature or object
Duration: Instantaneous
Saving Throw: See text
Spell Resistance: Yes

Chaotic energies saturate and attempt to tear apart the target. This deals 1d6 per caster level damage to the target, though a successful Fortitude save negates this damage. Also deals an additional 1d6 per caster level damage to the target, though a successful Reflex save negates this damage. Furthermore, deals an additional 1d6 per caster level damage to the target, though a successful Will save negates this damage.

Destrux, Greater
Evocation [Chaos]
Level: Cleric 6, Sorceror/Wizard 6
Components: V, S
Casting Time: 1 standard action
Range: Close (25 ft. + 5 ft. / 2 levels)
Target: One creature or object
Duration: Instantaneous
Saving Throw: See text
Spell Resistance: Yes

Chaotic energies saturate and attempt to tear apart the target. This deals 1d6 per caster level damage to the target, though a successful Fortitude save halves this damage. Also deals an additional 1d6 per caster level damage to the target, though a successful Reflex save halves this damage. Furthermore, deals an additional 1d6 per caster level damage to the target, though a successful Will save halves this damage.

Destrux, Mass
Evocation [Chaos]
Level: Cleric 6, Sorceror/Wizard 6
Components: V, S
Casting Time: 1 standard action
Range: Close (25 ft. + 5 ft. / 2 levels)
Target: One creature or object/level
Duration: Instantaneous
Saving Throw: See text
Spell Resistance: Yes

Chaotic energies saturate and attempt to tear apart the targets. This deals 1d6 per caster level damage to the target, though a successful Fortitude save negates this damage. Also deals an additional 1d6 per caster level damage to the target, though a successful Reflex save negates this damage. Furthermore, deals an additional 1d6 per caster level damage to the target, though a successful Will save negates this damage.

Worldbreak
Abjuration [Chaos]
Level: Cleric 8, Sorceror/Wizard 8
Components: V, S, M
Casting Time: 8 hours
Range: Planet-wide
Area: Planet-wide
Duration: Unknown
Saving Throw: None
Spell Resistance: No

Disconnects a planet on the material plane from the other planes. Requires two casters, one divine, and one arcane.
Material Components: An Elementai Crystal and a Sphere of Annihilation
Page last modified on January 31, 2018, at 01:45 AM
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